Tuesday, May 31, 2011

Apple : Report: Apple iCloud signs-up all major music labels

Apple : Report: Apple iCloud signs-up all major music labels


Report: Apple iCloud signs-up all major music labels

Posted: 31 May 2011 01:21 PM PDT

Apple has secured the rights to steam music from each of the four major record labels ahead of the launch of its iCloud service next week, according to reports.

Following today's surprise revelation from Apple, that its music streaming service will arrive at WWDC, it appears that there'll be no restrictions on which artists users will be able to access.

With the Sony, Warner Bros and EMI deals already completed, Apple will ink an agreement with the last major label Universal later this week, according to the WSJ.

Record labels might control the right to the all-important recordings of songs, but there's one more big hurdle Steve Jobs and co. need to clear before next week's big launch.

Labels? Check. Publishers...

With the big-four labels seemingly in the bag, Apple's focus will be on agreeing deals with music publishers, which control the copyright to lyrics, tunes and melodies.

According to the WSJ report, talks with publishers aren't as advanced, leaving Apple facing a race against time to have everything completed in time for Steve Jobs' keynote on Monday.

Rumour killer

Apple took the unprecedented step of emailing the media today to announce what it'll be launching at the Worldwide Developers' Conference, almost a week before Jobs steps on stage.

As well as the iCloud streaming service, we'll get our first look at iOS 5 and the final version of Mac OS 10.7 Lion.

While there's always the hope that we'll see a surprise "One more thing" from Jobs, everything we've heard points to that not being a new iPhone.

Source: WSJ

Apple to fix rubber MacBook cases for free

Posted: 31 May 2011 11:47 AM PDT

Apple will offer a few replacement for faulty rubber bottoms on the cases of some MacBook laptops.

Many MacBook owners, who bought their laptop from October 2009 onwards, have reported that the rubber casing beneath the device has separated from the bottom.

Apple is now offering three free fixes (try saying that five times after a few sherberts) to MacBook owners affected by the fault.

Three fixes

Users can take their laptop into an Apple Store where it'll be replaced by those wondrous magicians at the Genius Bar, or through an authorised Apple dealer.

If you can't get to the store yourself, you can call Apple and ask them to send you a replacement kit, which includes screws, a screwdriver, instructions, of course, a new case.

If you've been a little more pro-active and already bought and fitted a new case, Apple will refund your money. Can't say fairer than that.

To be eligible for the replacement programme, MacBook owners must have bought their laptop between October 2009 and April 2011.

Apple iWork released for iPhone, iPod touch and iPad

Posted: 31 May 2011 09:31 AM PDT

Apple has announced that it has redesigned its iWork software for iOS devices – including the iPhone, iPod touch and iPad.

Not content with announcing just what we will see at WWDC this year, Apple has decided to unveil a mobile version of iWork which is "completely redesigned for iOS and Apple's revolutionary Multi-Touch interface".

Office, sweet

Keynote, Pages and Numbers have all been given separate app releases, costing £5.99 each. If you are an iPad user and already have iWork, then the new redesigned apps come as a free upgrade.

Apple is bigging up its iWork apps, calling Pages "the most beautiful word processor ever designed for a mobile device".

It also thinks highly of Keynote ("makes it easy to create impressive presentations") and Numbers, explaining: "Numbers uses Multi-Touch gestures and an intelligent keyboard to help you create compelling, great-looking spreadsheets."

It's great to see Apple port its software onto mobile devices, considering the mobile version of Microsoft's Office suite is a big pull for those looking to get a Windows Phone 7 handset.

iCloud, Mac OS X Lion and iOS 5 confirmed for WWDC

Posted: 31 May 2011 05:46 AM PDT

Apple has announced that it will indeed be releasing iCloud at this year's WWDC in June, although it looks like the launch of the iPhone 5 will be subject to delay.

In a rare email, which maps out what will be shown at WWDC, Apple explained:

"Apple CEO Steve Jobs and a team of Apple executives will kick off the company's annual Worldwide Developers Conference (WWDC) with a keynote address on Monday, June 6 at 10:00am.

"At the keynote, Apple will unveil its next generation software - Lion, the eighth major release of Mac OS X; iOS 5, the next version of Apple's advanced mobile operating system which powers the iPad, iPhone and iPod touch; and iCloud, Apple's upcoming cloud services offering."

No iPhone 5

There's no word on the iPhone 5, so it seems that Apple is launching iOS 5 first and then focusing on the launch of the iPhone 5 at a later date.

The release continued: "WWDC will feature more than 100 technical sessions presented by Apple engineers. Mac developers will see and learn how to develop world-class Mac OS X Lion applications using its latest technologies and capabilities.

"Mobile developers will be able to explore the latest innovations and capabilities of iOS and learn how to greatly enhance the functionality, performance and design of their apps. All developers can bring their code to the labs and work with Apple engineers."

So, the rumour and conjecture over Apple's cloud plans is over - the Apple iCloud UK release date is set for 6 June at the WWDC.

There's been a lot of talk about Apple getting the majority of music labels to sign on to iCloud, a service that's set to take MobileMe and add music streaming and possibly movie streaming to the mix.

Sunday, May 29, 2011

Apple : Buying Guide: Best iPhone alarm clock dock under £100

Apple : Buying Guide: Best iPhone alarm clock dock under £100


Buying Guide: Best iPhone alarm clock dock under £100

Posted: 29 May 2011 04:00 AM PDT

With so much technology available, it could take over your whole house if you're not careful. Just look at your bedside table - you've probably got an alarm clock there, your iPhone charger wire will be lying around somewhere (if it hasn't fallen down the back) and you may even have a radio.

Now wouldn't it be good to do away with all that clutter and replace it with a single sleek bit of kit that does all those jobs? That's where the dock comes in, and we've put five of the best iPhone alarm clock docks through their paces so you can choose your perfect bedside companion.

We tested each one for real-world usability, looking at things like how easy it is to find the snooze button when you flail your sleepy arm in its vague direction in the morning.

They don't all have identical sets of features, so you won't get a DAB or FM radio in all of them, and others have neat features such as multiple alarms or twin docking ports, so you and your partner can both charge your phones as you sleep and then wake up at different times if needed.

But remember that even if the dock you go for doesn't have a radio, there are plenty of apps to give you these abilities on the App Store, so don't let this be a deal-breaker if you think the dock suits you otherwise.

Some models also have remote controls, so if you're really lazy you can flip through your music collection without even needing to reach your arm across. And while they're all models that plug into the mains, you need never be worried about missing your alarm if there's a power cut because you can put backup batteries in every single one of them. This means the beeper will still go off, even if there's been a blackout. Sleep tight!

How we selected...

Having a digital clock by your bed was a must here, as was an alarm to wake you in the morning. But aside from those key features, we went for a range of models, prices and sizes so there would be something to suit everyone's needs, budgets and space constraints.

iHome iP88 - £75

iHome ip88

Logitech Pure-Fi Express Plus - £65

Logitech pure-fi express plus

Memorex Mini Alarm Clock Radio - £45

Memorex mini alarm clock

Sony XDR-DS12iP - £80

Sony xdr-ds12ip

XtremeMac Luna SST - £82

XtremeMac luna sst

Test one: Real life use

XtremeMac luna

Being woken up is possibly the least pleasurable part of the day, so you don't want an alarm clock that's going to make your mood worse by being tricky to use.

To make sure you get up smiling, we put our docks through rigorous early morning tests. (We are that dedicated.) When you're half asleep, fumbling around looking for a teeny-weeny button to shut the alarm up will only make you cross - you want something big and prominent.

All five obliged; our only complaint being with the Logitech's front-mounted dial - hitting it edges the dock backwards until one day you knock it over the edge.

Another essential feature we wanted was a screen dimmer so we could keep the room dark at night. The Logitech is the only one without a specific dimmer control, though its display darkens when you switch it off.

All five have volume controls for the iPod, but we were keen to see buttons on the dock to play, pause and skip tracks - having to unlock your iPhone to jump to the next song is too fiddly.

As for using the rest of the buttons and wheels, let's look at each dock in turn, starting with the iHome. Its twin dials are nice in theory, but the way they're set up - a play/pause button for the respective iPods at the centre of each, but only the left dial controlling the volume - is pretty counter-intuitive. The tops of the dials aren't grippy enough either, meaning they slip under your finger, especially if you've got dry skin. It's also missing controls to skip to the next or previous song.

The designers of the Sony dock have crammed a whopping 27 buttons onto its two top surfaces, and frankly, that's way too many. While some are easy to find, such as the full iPod controls, others aren't. Less is more, especially early in the morning!

Logitech has heeded those words, with just five buttons and a dial to set the alarm or alter the volume. Alright, there are no music controls beyond shuffle and repeat, and it doesn't need lots of buttons because its features are limited, but we still applaud this kind of simplicity.

XtremeMac has also done a good job at keeping it simple. The bare minimum of buttons is tempered only by the fact that there's little in the way of divide between them - perhaps a bit too much style over substance - but it's easy enough to use, despite the lack of controls to skip through your songs.

XtremeMac also makes two free apps you can install on your iPhone or iPod touch to control the Luna SST from your iOS device when it's docked. We liked the friendly iOS interface, but you don't get much in the way of added features.

And then there's the little Memorex, the only one that realises your iPhone or iPod needs to lie down just as much as you do. A little rest supports whatever device you dock. There are full iPod controls, including a superb volume dial, which you also use to alter various settings. For a bedside dock, it's pretty darn close to perfect.

Results

iHome iP88 - 2/5
Logitech Pure-Fi Express Plus - 3/5
Memorex Mini Alarm Clock Radio - 4/5
Sony XDR-DS12iP - 3/5
XtremeMac Luna SST - 4/5

Test two: Features

iHome

Not all alarm clocks are equal, and we've got a really mixed bag here as far as special features go.

First and foremost, the wake-up function: how many alarms can you set and how does the dock raise you from your slumber?

Well, all but the Logitech can do so using the songs on your iPod or iPhone or their built-in radio (the Sony even has a DAB one). The Sony and XtremeMac docks have two alarms, while the iHome lets you set three. This is useful if you and your partner/sibling/whoever else you share a room with have to get up at different times, but remember you can still set more alarms on your iPhone.

Another neat feature of the iHome and Sony is that you can set your alarm to be for all days, weekdays or weekends, so you'll never again be woken up at 7am on Saturday because you forgot to turn the alarm off when you stumbled into bed the night before.

All bar the Memorex have mini remote controls, and while this is novel, you're never really going to be so far away from a bedside dock that you can't reach it easily.

One thing that drew our eye to the iHome was its twin docking ports, so that you can charge two iOS devices at the same time and be woken by the tunes from either.

Also of note here is the XtremeMac's left speaker, which can detach from the unit and be placed elsewhere in your room (perhaps on the other side of the bed). Again, a nice idea, although it does mean the snooze button may no longer be within your reach. You have been warned.

As we mentioned previously, all of the clocks here will take backup batteries so you needn't worry about power cuts. The Logitech will even run off its batteries, though you do need six of them.

Results

iHome iP88 - 4/5
Logitech Pure-Fi Express Plus - 2/5
Memorex Mini Alarm Clock Radio - 3/5
Sony XDR-DS12iP - 4/5
XtremeMac Luna SST - 3/5

Test three: Audio quality

Logitech

Getting amazing sound isn't the most important consideration when it comes to a bedside speaker dock, but equally you don't want your tunes to sound awful. And they needn't, because there's good stuff here.

Strike off the iHome iP88, which sounds flat and a bit tinny - not for the audio aficionados. We weren't expecting much from the Memorex given its small size, but were pleasantly surprised by the detail in the sound. Its sideways-facing speakers also give good stereo separation.

It's the same for the XtremeMac, although its sound wasn't the best we've ever heard. The Sony and Logitech are a cut above, the latter being our favourite. The sound is full-bodied and the bass deep and well-defined - we'd listen to it all day.

Results

iHome iP88 - 2/5
Logitech Pure-Fi Express Plus - 5/5
Memorex Mini Alarm Clock Radio - 4/5
Sony XDR-DS12iP - 4/5
XtremeMac Luna SST - 3/5

And the best iPhone alarm clock dock is...

Memorex Mini Alarm Clock Radio £45

This cute and unassuming little unit does the job near enough perfectly

Memorex

Had this been about sound alone, the Logitech would have won, with the Sony not far behind. But these docks aren't meant to rock your party or be the soundtrack to your cooking - they're to wake you up with a smile every morning.

Not that we ignored sound quality altogether, but we focused on usability. That's why we discounted the Sony - great and feature-packed though it is - as being too complex for a bedside dock.

The Logitech hit the other extreme of not quite packing in enough features, especially the lack of iPod controls or using your music as the alarm.

We liked the iHome because of the twin docks and triple alarms, but it wasn't as easy to use as the Memorex, the sound quality was inferior and the whole thing just felt a bit cheap despite its relatively high price.

The XtremeMac Luna SST is well-made and as far as features go, it's pretty good; the only thing that really lets it down is audio quality.

The Memorex does pump out much better sound than the XtremeMac, but there are other reasons we love it, too. Its controls strike the perfect balance between too little and too much, and the volume dial is excellent. If only the rear-mounted dimmer switch was slightly more accessible and the music controls had raised dots on them, this would be inching towards a five-star rating.

A second alarm would be nice too, but as we said, it's not a deal-breaker since you can set more on your iOS device. We also love the Memorex's diminutive footprint. Bedside tables are often pretty small, and this is by far the least space-hungry of the five (although if you detach the XtremeMac's second speaker, the remaining unit is only marginally bigger).

And just in case you hadn't noticed, it's also the cheapest by a long way.

Tap magazine

In Depth: Like Flight Control? Then you'll love these games

Posted: 29 May 2011 02:00 AM PDT

Part of the reason Flight Control has been a massive hit is because it offered something entirely suited to touchscreens, rather than try to force control conventions from traditional consoles onto an iOS game.

The path-drawing concept that underpins the entire game, with you guiding aircraft to runways and helipads, is intuitive for newcomers, but the game also quickly ramps up the challenge to ensure hardcore gamers aren't left bored.

As with any iOS game that spends a number of months troubling the charts and goes on to sell millions, plenty of brazen copycats subsequently appeared. But when it comes to path-drawing games, some of the better efforts inspired by Firemint's classic extend Flight Control's core gameplay in interesting ways or mash up path-drawing with other genres to create something fresh.

That said, if you're a Flight Control nut and have an iPad, Firemint's own Flight Control HD (£2.99, iPad) should be your first port of call. Unlike most 'HD' games, Flight Control HD doesn't merely provide an iPad-sized version of an iPhone title - although you do get suitably chunky versions of the original five iPhone maps, which are quite a bit easier to play on the bigger screen.

Flight control hd

However, if you're the kind of person who's a Flight Control master, lazily scoring into the thousands of points while simultaneously watching television, the HD maps will wipe away your complacency. They dump two airfields on each map, hugely increasing the complexity and overlap of flight paths.

And while great local multiplayer over Wi-Fi or Bluetooth (even with Flight Control on iPhone or iPod touch) is included, there's also a fab splitscreen two-player 'versus' mode.

If maritime action is more your thing, Harbour Master (£1.19 for iPhone, Harbour Master HD for iPad free with IAP levels) takes the Flight Control concept and drops it into the water. Instead of guiding planes to land, you help ships to dock.

Harbour master

What ensures the game isn't an out-and-out Flight Control clone is the addition of cargo. In Flight Control, planes that land disappear, clearing the runway; but in Harbour Master, cargo must be unloaded, and the boats then need guiding off-screen. This creates a more demanding game from a strategic standpoint, since you need to take into account boat speeds, unload times and also dock/cargo colour-matching.

33rd Division (£1.19, iPhone) and Lion Pride (59p for iPhone, £1.79 for Lion Pride HUGE for iPad) also ramp up the strategic aspect of pathdrawing. The former largely resembles a simplified stealth game, with you helping tiny soldiers to sneak past enemy defences and reach the other side of the screen. (This seems a fairly odd way to win a war, but there you go.)

The line of sight for each enemy is prominently displayed, and so the game is about planning a route that won't get you spotted, or tapping your guy to make him lie down should he stray too close to someone with a big, dangerous gun.

Lion pride

Lion Pride has more depth, and tasks you with controlling a pride of lions stalking their territory and ambushing prey. It's strange to play a game that's essentially a hybrid of Flight Control and a TV show by David Attenborough, but it works.

In early levels, you get to grips with how the lions move about, targeting and killing easy (read: slow) prey, but in later levels your lions must work as a group, sending tasty four-legged treats into ambush situations. Lion Pride might not be the fastest nor the most exciting entry in the genre, but it's certainly one of the most interesting, and worth buying if you fancy something different (or have a thing for really big cats with sharp teeth).

Axe in face

Getting back to more action-oriented fare, Axe in Face (59p, iPhone) has Red Beard the Viking defending his daffodil patch against his horticulturally challenged chums in a game that might just take a few liberties with historical accuracy. Paths you draw determine the route of Red Beard's very sharp axe, mostly sending it through the necks of unfortunate cartoon Vikings. It's a great mash-up of castle defence and pathdrawing that you won't put down until all 32 levels are beaten.

Super 7 (59p, universal) is also something of a mash-up, albeit with a maths game. Your aim is to combine numbered shapes as they float around the screen, by drawing paths that connect them 'magnetically'. A combination totalling seven vanishes, but should a combination hit eight or higher, your game is over, something hastened by the arrival of negative numbers and multipliers.

Like Axe In Face, Super 7 is a bargain at 59p, and although it's great on the iPhone, it works particularly well on the iPad's larger screen. Although the majority of path-drawing games are essentially twitch-based and reaction-oriented, albeit with a bit of forward planning, some reverse this dynamic.

DrawRace (£1.79, iPhone) is an innovative take on a top-down racer, but instead of you directly controlling a car as you would in Micro Machines, you instead draw a path before the race begins. The speed and direction of your car in the subsequent race is based on the speed with which you drew the path and the sharpness of the turns you created - if they were too sharp, the car skids, losing valuable time.

Once tracks are unlocked (by beating computer opponents), you can battle players online. There's also a local multi-player mode for racing friends. DrawRace isn't nearly as intuitive as the likes of Flight Control, though - it takes plenty of practice before you master how to defeat opponents in later races.

Steambirds

Trainyard (59p, iPhone) and SteamBirds (£1.19 for iPhone, £1.79 for iPad as SteamBirds HD) also bring a distinctly strategic and considered approach to path drawing.

The former is really a puzzle game, and the paths are train tracks, rigidly sticking to a grid, with you attempting to send the trains from station to station. Initially, you think you'll breeze through, but you soon find yourself battling puzzles and burning brain cells when tasked with combining trains to 'mix' their colours, or laying switchable sections of track. (Also, while Trainyard is not a universal app, we noticed that it uses high-res graphics in 2x mode when installed on the iPad - a nice touch.)

Finally, SteamBirds resembles a steampunk turn-based version of Flight Control, with you drawing paths to bring down German aircraft in an alternate World War II. It's tough and compelling, and while it's still path-drawing in the sky, it and the other games showcased here show how a single simple idea can give birth to a number of great games when developers are willing to take a risk rather than get out their photocopiers.

Tap magazine

Software : In Depth: Like Flight Control? Then you'll love these games

Software : In Depth: Like Flight Control? Then you'll love these games


In Depth: Like Flight Control? Then you'll love these games

Posted: 29 May 2011 02:00 AM PDT

Part of the reason Flight Control has been a massive hit is because it offered something entirely suited to touchscreens, rather than try to force control conventions from traditional consoles onto an iOS game.

The path-drawing concept that underpins the entire game, with you guiding aircraft to runways and helipads, is intuitive for newcomers, but the game also quickly ramps up the challenge to ensure hardcore gamers aren't left bored.

As with any iOS game that spends a number of months troubling the charts and goes on to sell millions, plenty of brazen copycats subsequently appeared. But when it comes to path-drawing games, some of the better efforts inspired by Firemint's classic extend Flight Control's core gameplay in interesting ways or mash up path-drawing with other genres to create something fresh.

That said, if you're a Flight Control nut and have an iPad, Firemint's own Flight Control HD (£2.99, iPad) should be your first port of call. Unlike most 'HD' games, Flight Control HD doesn't merely provide an iPad-sized version of an iPhone title - although you do get suitably chunky versions of the original five iPhone maps, which are quite a bit easier to play on the bigger screen.

Flight control hd

However, if you're the kind of person who's a Flight Control master, lazily scoring into the thousands of points while simultaneously watching television, the HD maps will wipe away your complacency. They dump two airfields on each map, hugely increasing the complexity and overlap of flight paths.

And while great local multiplayer over Wi-Fi or Bluetooth (even with Flight Control on iPhone or iPod touch) is included, there's also a fab splitscreen two-player 'versus' mode.

If maritime action is more your thing, Harbour Master (£1.19 for iPhone, Harbour Master HD for iPad free with IAP levels) takes the Flight Control concept and drops it into the water. Instead of guiding planes to land, you help ships to dock.

Harbour master

What ensures the game isn't an out-and-out Flight Control clone is the addition of cargo. In Flight Control, planes that land disappear, clearing the runway; but in Harbour Master, cargo must be unloaded, and the boats then need guiding off-screen. This creates a more demanding game from a strategic standpoint, since you need to take into account boat speeds, unload times and also dock/cargo colour-matching.

33rd Division (£1.19, iPhone) and Lion Pride (59p for iPhone, £1.79 for Lion Pride HUGE for iPad) also ramp up the strategic aspect of pathdrawing. The former largely resembles a simplified stealth game, with you helping tiny soldiers to sneak past enemy defences and reach the other side of the screen. (This seems a fairly odd way to win a war, but there you go.)

The line of sight for each enemy is prominently displayed, and so the game is about planning a route that won't get you spotted, or tapping your guy to make him lie down should he stray too close to someone with a big, dangerous gun.

Lion pride

Lion Pride has more depth, and tasks you with controlling a pride of lions stalking their territory and ambushing prey. It's strange to play a game that's essentially a hybrid of Flight Control and a TV show by David Attenborough, but it works.

In early levels, you get to grips with how the lions move about, targeting and killing easy (read: slow) prey, but in later levels your lions must work as a group, sending tasty four-legged treats into ambush situations. Lion Pride might not be the fastest nor the most exciting entry in the genre, but it's certainly one of the most interesting, and worth buying if you fancy something different (or have a thing for really big cats with sharp teeth).

Axe in face

Getting back to more action-oriented fare, Axe in Face (59p, iPhone) has Red Beard the Viking defending his daffodil patch against his horticulturally challenged chums in a game that might just take a few liberties with historical accuracy. Paths you draw determine the route of Red Beard's very sharp axe, mostly sending it through the necks of unfortunate cartoon Vikings. It's a great mash-up of castle defence and pathdrawing that you won't put down until all 32 levels are beaten.

Super 7 (59p, universal) is also something of a mash-up, albeit with a maths game. Your aim is to combine numbered shapes as they float around the screen, by drawing paths that connect them 'magnetically'. A combination totalling seven vanishes, but should a combination hit eight or higher, your game is over, something hastened by the arrival of negative numbers and multipliers.

Like Axe In Face, Super 7 is a bargain at 59p, and although it's great on the iPhone, it works particularly well on the iPad's larger screen. Although the majority of path-drawing games are essentially twitch-based and reaction-oriented, albeit with a bit of forward planning, some reverse this dynamic.

DrawRace (£1.79, iPhone) is an innovative take on a top-down racer, but instead of you directly controlling a car as you would in Micro Machines, you instead draw a path before the race begins. The speed and direction of your car in the subsequent race is based on the speed with which you drew the path and the sharpness of the turns you created - if they were too sharp, the car skids, losing valuable time.

Once tracks are unlocked (by beating computer opponents), you can battle players online. There's also a local multi-player mode for racing friends. DrawRace isn't nearly as intuitive as the likes of Flight Control, though - it takes plenty of practice before you master how to defeat opponents in later races.

Steambirds

Trainyard (59p, iPhone) and SteamBirds (£1.19 for iPhone, £1.79 for iPad as SteamBirds HD) also bring a distinctly strategic and considered approach to path drawing.

The former is really a puzzle game, and the paths are train tracks, rigidly sticking to a grid, with you attempting to send the trains from station to station. Initially, you think you'll breeze through, but you soon find yourself battling puzzles and burning brain cells when tasked with combining trains to 'mix' their colours, or laying switchable sections of track. (Also, while Trainyard is not a universal app, we noticed that it uses high-res graphics in 2x mode when installed on the iPad - a nice touch.)

Finally, SteamBirds resembles a steampunk turn-based version of Flight Control, with you drawing paths to bring down German aircraft in an alternate World War II. It's tough and compelling, and while it's still path-drawing in the sky, it and the other games showcased here show how a single simple idea can give birth to a number of great games when developers are willing to take a risk rather than get out their photocopiers.

Tap magazine

Saturday, May 28, 2011

Software : Tutorial: How to use the Photoshop clone tool

Software : Tutorial: How to use the Photoshop clone tool


Tutorial: How to use the Photoshop clone tool

Posted: 28 May 2011 02:00 AM PDT

Almost since the concept of composition was first introduced, photographers have found all kinds of ways to get it wrong. Lamp posts growing out of people's heads, dust spots on film, and people's legs walking into or out of a frame can all conspire to ruin an otherwise great shot.

Luckily, the ability to remove these objects from photos is almost as old as the medium itself, and as is the case with most aspects of photography, the digital practice is unbelievably easy.

It's known as cloning, because you're copying and pasting an area of your photograph over the top of another, effectively deleting an object from a photo.

The uses are myriad. Have you ever taken an otherwise perfect landscape photo with an articulated lorry on a distant road? Cloning can remove it. Is there another photographer in the background ruining your shot of a zoo animal? A quick wave of the cloning tool can make it look as if you were the only one there.

Cloning needs to be done with finesse, though. Although recent versions of popular editing software like Photoshop Elements and GIMP have made cloning easier, it's increasingly tempting to reach for the clone tool at the drop of a hat, when what you actually need is the lightest of touches. Read on the find out how to make distracting elements of your shots invisible, invisibly.

Choosing your shot

As with most photo-editing techniques, you shouldn't view the clone tool as a magical implement that can clear up even the most cluttered backgrounds.

For example, you need to remember that any object you remove has to be replaced with nearby detail. The sharper that detail is, the harder it will be to invisibly transplant over the top of an unwanted object.

You may find that removing a significantly sized feature - a person standing in front of a church, for example - may be impossible without making it obvious that you've been tinkering. Also remember that if there's lots of detail behind the object you're getting rid of, you'll effectively have to re-draw that hidden detail by hand - a stern test of your artistic abilities.

Example 1

CHOOSE WISELY: Although the cars ruin this image, removing them with a clone brush is impossible - the parts to be removed outweigh the usable bits of the photo

Instead, the clone tool is best used to correct images that only need relatively small objects and features removed to perfect them - the larger the object, the more work you'll be making for yourself.

The clone tool

The clone tool is only available in relatively heavy-duty editing software. This isn't, for example, something you can do with free software like Picnik, the online photo editor, or even the often surprisingly powerful Google Picasa.

Instead, you'll need what's known as a per-pixel image editor. Some editors, including earlier versions of Lightroom and Picasa, only let you make wholesale changes to your images, rather than giving you the ability to edit highly specific bits of them.

You need to be extremely precise when using the clone tool - you don't necessarily need to be able to zoom your image to 100 per cent and work on individual pixels, but you still need a piece of software that will give you a reasonable amount of flexibility and power.

Pick your software

There are several options to consider. If you haven't already committed to a piece of software, we continue to recommend Adobe's Photoshop Elements 9 (£60), which offers a good blend of editing power and library tools. Don't worry if you've spent money elsewhere, though - the likes of PaintShop Pro (£44) and Serif's PhotoPlus X4 (£60) also offer cloning.

Alternatively, if you'd rather save some cash, GIMP is open source, totally free and very powerful, as long as you can put up with what we'll call 'usability quirks'.

When you use the clone brush, you'll be working at very close quarters with your image, which makes it easy to lose track of precisely what you're doing, or what your efforts will look like once you're done. With that in mind, it's important to constantly check your work by zooming out of your image and making sure that the cloning you're doing is going to end up being invisible.

Once you've got the hang of the clone brush, there are a few tips that will speed you along and reduce the chance of you making any serious mistakes.

Firstly, remember that [Ctrl]+[Z] (the Undo command) is your friend. If you make a clumsy brushstroke, always use Undo rather than trying to correct your mistake by ploughing on.

You can ensure your final image's quality is as good as possible by opening the original, then saving it as a lossless format, like TIF or PSD. Saving a JPG multiple times results in a loss of image quality - bad news, since you'll want to save your progress frequently when working on an image to minimise the loss if your software crashes.

Working on a lossless copy also guarantees that no matter how big a mess you make, your original file will remain safe.

How it works

At its heart, the clone brush is fairly simple. To begin, you assign a point from which the brush should copy. When you click and drag the brush, the area you pre-selected is copied and pasted over the top of the other area. It's like selecting an area of your image and dragging it over the part you want to remove.

However, there's a huge amount of flexibility, which gives the clone brush its power. The ability to change brush sizes from very small to very large means you can work on all manner of objects, from telegraph wires to people. You can also "feather" the clone brush - that is, soften the brush's edge to make it less obvious that you've worked on your image.

There are pitfalls to beware of when you're using the clone tool. Making multiple brushstrokes - particularly when you're sampling from the same place with every click of the mouse - is a sure way to introduce a new and obviously fake texture into your image. This is because you're essentially copying and pasting the same small area of the image again and again. Follow the walkthrough below to find out how to get a smooth, unnoticeable effect.

Use the clone brush to remove distractions from your photos

1. Select the Clone Stamp tool

Step 1

This image of a pair of deer locking antlers is perfectly focused, well exposed and shows a great bit of natural behaviour. If only it weren't for the jarring passers-by in the background.

With the image converted to PSD format, select the Clone Stamp tool by pressing [S]. The square bracket keys are also handy for getting the brush size right without moving the mouse pointer.

2. Get a closer look

Step 2

Now we'll use the [Z] key to select the Magnifying Glass tool, and click to drag it around the main areas we want to clone.

You can zoom back out of your image using [Ctrl]+[0]. Alternatively, [Ctrl] and the [+] or [-] symbols will progressively zoom into or out of your shot. You should check that your work is effective - and difficult to spot - at every step, as mistakes caught early are easiest to fix.

3. Align your stamp

step 3

There are a few options on the Clone Stamp toolbar. The one to keep an eye on now is the 'Aligned' option.

If the box is checked, your selected clone point will change relative to the position of the mouse pointer when you begin your brush stroke. If it's clear, the place you choose to clone from will remain in the same place. Your choice here will depend on the job at hand; for now we'll select 'Aligned'.

4. Resize the cursor

Step 4

Press [Alt] and the cursor will change into a crosshair - clicking on your image will determine which part of the shot is cloned. In this case we want to clone the blurred greenery over the top of the person.

The next step is choosing the right cursor size - we'll go for something around two-thirds the width of the object we're painting over, which gives a good balance between speed and accuracy.

5. Start cloning

step 5

Removing objects is as easy as clicking and dragging over the object to remove - the clone stamp will recreate detail from your chosen area.

A steady hand and attention to detail will go a long way here - check your work after every stage to make sure you haven't inadvertently created a new feature that looks even worse than before. For fiddly bits, stop work and reduce the size of the cursor for more precision.

6. More challenging shots

step 6

This was a fairly simple case - the background we were using was out of focus, so there was no need to be particularly careful about which bits we used as clone points.

If the background had been in focus, it would have been important to make sure we weren't replicating big areas of detail. The basics are the same - just be prepared to spend more time if you're handling more detailed images.

In Depth: 10 best iPad and iPhone news apps

Posted: 27 May 2011 02:39 AM PDT

The iPad is a news junkie's dream. With a few taps you have the whole world's media at your fingertips, and with a little careful curation you can easily create a customised flow of news and comment that allows you to keep track of what's happening anywhere in the world.

You don't have to be a news junkie to appreciate the news apps available for both iPhone and iPad. You can read your favourite daily newspaper or magazine, watch clips of important events, or just keep abreast of developments in your area of interest.

The news apps covered here can be roughly split into two types: those that aggregate RSS feeds or Twitter streams and allow you to read news from multiple sources, and those that take all their news from a single source such as The Guardian or the BBC.

Each has its benefits. Aggregators are more flexible and allow you to have a broader view of what's happening in the world, but you have to put the work in to find feeds and add them yourself. You are the editor.

Single-source apps are curated for you. They have a narrower viewpoint than you would get from multiple sources, particularly if they are associated with a newspaper that has a specific slant on affairs. However, you don't need to put any work in to set them up, and the editorial quality is, usually, of the highest standard.

In addition to the apps themselves, we'll show you how you can grab stories and save them for reading offline later. The Daily, an original news publication designed for the iPad, has also now launched.

1. TweetMag
Price: £2.99
Works with iPad

Unlike other news aggregators that use RSS feeds, TweetMag, as you'll have gathered from its name, uses your Twitter stream. By tracking the people you follow and using the links in their feeds, TweetMag builds up a picture of the world as it interests you. It then presents the linked stories as your very own Twitter newspaper.

Tweet mag

TweetMag can also use lists you've set up on twitter.com, and you can choose from categories and lists that have been curated by other users. The stories are presented beautifully.

The front page is hierarchical, with one top story and others displayed in boxes as you scroll down the page. Each story has its headline, the source and an excerpt. Some also have thumbnail pictures.

Tapping on a story turns the page and displays that story in full. There's also a sidebar on the right of the screen that shows you the tweet that contained the link, as well as retweets and replies. You can also swipe a story on the front page to quickly see the original tweet and reply or retweet it.

In addition to creating news aggregates from your general Twitter stream or from lists, you can search topics or hash tags and create one from the results. If you like what you see and want to save it, tap and hold on its icon at the top of the screen and drag it upwards until the bookmarks bar slides into view. It will then drop into that bar to make it easy to retrieve later. This works incredibly well and makes it easy to create multiple 'newspapers' and store them. Each is updated the next time you read it.

There are a few issues with TweetMag, the most obvious of which is performance. The app can be slow to load stories and scrolling down the front page is often less than smooth. In addition, it crashed during testing on a couple of occasions.

To combat performance issues, TweetMag has a feature that allows you to permit your iPad's processing cycles to be used to process articles for other users. The idea is that by using the processing cycles of as many iPads as possible to improve speed, everyone benefits.

The other issue we had was that on some occasions when we fired up TweetMag, the first few stories came from a variety of sources, but the rest were all from the same source. The first time we used TweetMag, that source was itunes.apple.com, which didn't endear us to the app.

The more we used it, though, the greater the variety of sources on the front page. TweetMag is a great way to keep track of the news that interests you and to follow breaking stories and trends, enhanced by the ability to read the full story within the app. At £2.99, it's very reasonably priced, and if its developer manages to resolve the performance issues, it will only go from strength to strength.

2. The Guardian
Price: £2.99/£3.99
Works with iPhone, iPod touch

The Guardian's iPhone app has been highly praised, and it's easy to see why. Perhaps the most remarkable feature, however, is its subscription price: £2.99 for six months or £3.99 for a year.

For the price of four issues of the newspaper, you can have a whole year's worth of both The Guardian and The Observer.

The guardian

On launching the app, the first screen presents the day's top stories with pictures and headlines. Tapping on one takes you to the meat of the story. Sections are colour-coded in the same way they are on guardian.co.uk.

On the iPhone 4's Retina display, body text is crisp and easily legible. Scrolling down the front page reveals a gallery of multimedia content, allowing you to watch video, look at photographs or listen to audio content. Further down are familiar categories, such as Sport and Culture.

You can customise the home screen to show whichever sections you want and in whatever order you choose. You can tell the app to download content for reading offline - great for commuting on the Tube.

Stories and sections can be designated as favourites and saved in your Favourites folder, and you can easily see which stories and sections have been trending in the last 24 hours. You can even change the content of the bottom toolbar so that it reflects your interests.

A superbly designed and very well thought-out app.

3. BBC News
Price: Free
Works with iPhone, iPod touch, iPad

The BBC News app had a troubled gestation. It was announced, along with a BBC Sport app and an iPlayer app, at Mobile World Congress in 2010. After complaints from newspaper publishers, the BBC Trust advised that the apps should be delayed in the UK until it could decide what to do.

The News app was eventually launched in the summer, but there's still no sign of the dedicated Sport one.

BBC

Launching the app on the iPad presents the familiar BBC News logo followed by a screen that lists the default news categories - World, UK, Politics and so on - down the left side of the screen. Stories within the categories are presented as thumbnail images with a headline beneath, four in a row, taking up half the screen in landscape mode.

The other half of the screen is used to display the current story, with a headline, image or video clip, and text below. Tapping a video clip plays it in full-screen mode. Swiping the row of stories in a category reveals more news, while swiping across the text of an individual story moves you to the next one. The little row of dots at the bottom shows how far along the list you are at any point.

You can edit the categories that appear and the order in which they're listed, and you can also change the size of the text to make it a bit easier to read if you need to. Stories can be emailed, and shared on Twitter and Facebook.

Latest news headlines fade in and out along the top of the screen, but perhaps the best feature is the ability to watch the BBC News channel live on your iPad or iPhone at the press of a button. Be careful, however, if you're on a 3G network, because it'll eat through your monthly data allowance rather quickly - best to stick to Wi-Fi for video.

BBC News is a terrific way to keep abreast of general news, and you'll love it if you're a fan of the BBC News channel. The layout is a little awkward - stories feel cramped on the right of the screen - but browsing them is nice and easy.

4. Flipboard
Price: Free
Works with iPad

Flipboard takes content from your Twitter, Facebook, Flickr and Google Reader accounts, and assembles it into a gorgeous 'flipbook'.

You can add sections from parts of your accounts, so you could have different sections for, say, Facebook photos of you and Facebook wall posts. You could have different sections for different albums in Flickr or, most usefully, for different feeds or groups in your Google Reader account.

Flipboard

As a tool for keeping what you care about in one place and presenting it stylishly, it's unparalleled. As an app for reading news, however, it's not the best here.

There's no way to quickly scroll through your feeds and find the headlines that most interest you, unless you create a separate section. Everything is presented in reverse chronological order, meaning that if, for example, you have a feed of forum posts on an active forum, that will be presented first. Pulse and Reeder offer more flexibility when it comes to quickly scanning headlines.

As a whole, though, Flipboard is stunning and you can't argue with the price.

5. Pulse
Price: Free
Works with iPhone (Pulse News mini), iPad

Pulse is an RSS reader with a difference. Instead of displaying feeds as long lists of headlines, it shows them as a grid of images. Feeds can be spread across multiple pages, with up to 12 per page and up to five pages.

Pulse

Each story is presented as a thumbnail image and a headline. Tapping a story displays it on the right of the iPad screen. Pulse can also display Facebook wall and status updates, and sync with Google Reader. Feeds can be re-arranged so those that interest you most are closest at hand.

Pulse is occasionally sluggish, and when showing YouTube videos it slices off the side of the screen, forcing you to watch in fullscreen to see the whole thing. Those minor issues aside, it's excellent.

6. The Early Edition
Price: £2.99
Works with iPad

The Early Edition is an RSS reader that pulls in stories from your favourite feeds and displays them like a newspaper. You can sync it with Google Reader or add feeds by importing an OPML file or by typing a URL.

Feeds can be filtered in a number of ways, including Today, Last Fetch and Previous Editions. Stories can be shared on Facebook or Twitter, or saved for later in Instapaper. Tapping the Fetch button pulls new stories onto the front page. A long tap on a feed updates only that feed.

The early edition

The Early Edition does a terrific job of assembling feeds and stories into an inviting layout. Text is easily legible, but less crisp than it could be because of the embossed effect applied to it. The app can also occasionally be sluggish when gathering stories. Those small gripes aside, it's a fun way to read your RSS feeds, though its price means Pulse just edges ahead of it.

7. Reeder
Price: £1.79/£2.99
Works with iPhone, iPod touch, iPad

Reeder does one thing - it syncs with your Google Reader account, pulls in the newsfeeds you've subscribed to and presents them to you on your iPhone or iPad. It does it with such panache, however, that's it's hard to begrudge paying the small asking price.

Feeds are arranged in the categories you've set up in Google Reader and listed in each one by date. Story presentation, particularly in portrait mode, is beautiful on both devices. If you like Instapaper, you'll love this.

Reeder

And because some feeds don't include the whole article, Reeder can use Readability to pull in the words and key images from most sources. Stories can be shared in a number of ways including Facebook and Twitter, and saved in Instapaper or Read It Later for picking up later.

A simple app that's only designed to do one job, but does it exceptionally well.

8. The Economist
Price: Free for subscribers, £3.49 per issue
Works with iPhone, iPod touch, iPad

The Economist app provides a selection of articles from the weekly magazine for free and is updated each Thursday at 9pm. Subscribers to the print title or website get the whole magazine free. For everyone else, it costs £3.49 per issue, which you can get on a one-off basis as an in-app purchase.

The economist

The basic free app is limited to six stories, meaning that it does little more than give you a flavour of the issue. Navigation is basic and story layout isn't as elegant as The Guardian. Stories are automatically downloaded for offline reading, so it's perfect for a journey where you might lose signal at some point.

We like the ability to listen to audio versions of every story, too. It's worthwhile if you're a subscriber, but a bit expensive and limited otherwise.

9. The Times
Price: Free (for 30 days, then £9.99 per month)
Works with iPad

The Times, like The Telegraph below, takes all of its visual cues from the paper edition, including that famous masthead. It takes several minutes to download each edition, but you can read it as it downloads.

Navigation is sluggish and muddled at times - we lost track of where we were all too often. Stories are split across multiple pages, so you have to swipe instead of scroll to continue reading. Several pages have nothing on them but dense, dark text, which be a bit on the intimidating side.

The times

We liked the colour-coding of sections, and the journalism is second to none, so it's worth grabbing the free 30-day subscription to try it out. However, at £9.99 per month, while cheaper than the paper edition, it's rather pricey for casual reading.

10. The Telegraph for iPad
Price: Free
Works with iPad (Telegraph for iPhone also available)

The Telegraph's iPad version, which publishes a digest of the Daily and Sunday Telegraph, attempts to emulate the look and feel of a real newspaper. It's largely successful in this, but some aspects, such as the mottled grey background, are an unhelpful distraction. White would have looked cleaner and aided legibility.

Six story categories are presented in a menu bar along the top of the screen. A drawer-type menu allows other story excerpts to slide in from the left, which is a neat feature. Less welcome is the swipe action to move on to the next story, which all too often fails to work properly.

The telegraph

Because it's a 'best of' app, the content can appear light compared to the newspaper's iPhone app or the Telegraph.co.uk website. But we like that it feels as though you're reading an actual paper.

Tap magazine